Multi-OS Engine Community Documentation
1.1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Working with Native Types: Advanced
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Community Documentation
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Multi-OS Engine
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Nat/J library for Java to native binding
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Nat/J: Interoperability with Native Code
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Nat/J: Reference
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org.moe.natj.cxx
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CxxRuntime.Releaser
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CxxRuntime.Releaser
¶
public interface
Releaser
<T extends CxxObject>
¶
Interface for releasing C++ objects.
Parameters:
<T>
– Type to release
Methods
¶
release
¶
void
release
(
T
object
)
¶
Releases the object.
Parameters:
object
– Object to release
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