Multi-OS Engine Community Documentation
1.1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Working with Native Types: Advanced
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Community Documentation
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Multi-OS Engine
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Nat/J library for Java to native binding
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Nat/J: Interoperability with Native Code
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Nat/J: Reference
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org.moe.natj.objc
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ObjCOpaqueObject.ProtocolProxyHandler
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ObjCOpaqueObject.ProtocolProxyHandler
¶
public class
ProtocolProxyHandler
implements
InvocationHandler
¶
Fields
¶
data
¶
public
HashMap
<
Method
,
Long
>
data
¶
Constructors
¶
ProtocolProxyHandler
¶
protected
ProtocolProxyHandler
(
HashMap
<
Method
,
Long
>
data
)
¶
Methods
¶
getHolder
¶
public
ObjCOpaqueObject
getHolder
(
)
¶
invoke
¶
public
Object
invoke
(
Object
proxy
,
Method
method
,
Object
[]
args
)
¶
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