Multi-OS Engine Community Documentation
1.1.0
Multi-OS Engine
Overview
Introduction
Getting Started
Creating Your App’s User Interface (UI)
Using Third Party Native Libraries for iOS*
Nat/J library for Java to native binding
Nat/J: Interoperability with Native Code
Using the NatJ Library
Nat/J: Corner Cases
Nat/J: Reference
Nat/J Binding Generator
Working with Pointers
Toll-Free Bridging
Working with Native Types: Advanced
Creating a Database App
Accessing Web Services
Creating a Game App
Advanced Topics
Troubleshooting tips
Multi-OS Engine Community Documentation
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Multi-OS Engine
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Nat/J library for Java to native binding
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Nat/J: Interoperability with Native Code
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Nat/J: Reference
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org.moe.natj.objc
»
ObjCOpaqueObject
View page source
ObjCOpaqueObject
¶
public class
ObjCOpaqueObject
extends
ObjCObject
¶
Fields
¶
proxies
¶
public
HashMap
<java.
lang
.
Class
<?>,
Proxy
>
proxies
¶
Constructors
¶
ObjCOpaqueObject
¶
protected
ObjCOpaqueObject
(
Pointer
peer
)
¶
Methods
¶
createProtocolProxyHandler
¶
public
ProtocolProxyHandler
createProtocolProxyHandler
(
HashMap
<
Method
,
Long
>
data
)
¶
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